The place for people who love making, growing, and of course playing mobile games. Hear from leaders in the industry on all things related to game design, development, and culture.
Mighty Bear Games | Identifying million dollar game concepts
Simon DavisMighty Bear Games
Simon Davis, Co-Founder and CEO at Mighty Bear Games, joins Melissa Zeloof on our "What I wish I knew when" series to ta…
The rise and rise of in-game ads | Nate Morgan, Facebook Audience Network
Nate MorganFacebook Audience Network
Host Melissa Zeloof is joined by Nate Morgan, Global Gaming Lead at Facebook Audience Network, to discuss the rise of in…
Investor perspective: Gaming and gametech | Hiro Capital, Barclays
Spike Laurie & Mario LuHiro Capital, Barclays
Melissa Zeloof is joined by Spike Laurie, Venture Director at Hiro Capital, and Mario Lu, VP at Barclays and Lead Analys…
What I wish I knew when: Pitching to investors
Antti HattaraStarBerry Games
This is the second episode in our series for indie developers called, “what I wish I knew when.” Host Melissa Zeloof…
1.5M DAUs: How Avakin Life scaled by building a community & hosting virtual concerts
Oliver KernLockwood Publishing
Oliver Kern, Chief Commercial Officer at Lockwood Publishing, who are behind the hit mobile game Avakin Life, joins Meli…
Journalist perspective: Gaming and gametech | CNN Business,
Shannon Liao, Ric CowleyCNN Business,
Melissa Zeloof is joined by Ric Cowley, Editor of, and Shannon Liao, reporter at CNN Business, to discus…
Unearthing the next generation of gaming unicorns
Eitan ReiselVGames
Eitan Reisel, former lead in Google’s gaming division and founder of VGames, an investment firm focused specifically o…
What I wish I knew when: Choosing a publisher
Gabriel CoriiuSeenax
This is the first episode in our new series for indie developers called, “what I wish I knew when.” Host Melissa Zel…