The place for people who love making, growing, and of course playing mobile games. Hear from leaders in the industry on all things related to game design, development, and culture.
Game analysis and building the right data infrastructure for free-to-play games
Andrew Waag and Victor WangNBC Universal
Andrew Waag, Manager of Data Analytics at NBC Universal and Victor Wang, Senior Product Manager Mobile Games at NBC Univ…
Analyzing gamer behavior, psychology, and motivations
Nick YeeQuantic Foundry
Nick Yee, Co-Founder at Quantic Foundry, explains how the gaming industry is beginning to standardize user behavior anal…
How to monetize tightwads, spendthrifts, and the unconflicted
Paula NevesSquare Enix
Paula Neves, Product Manager at Square Enix, breaks down the principles behind behavioral economics and how they can be …
Creating a culture code for winning game teams
Sophie VoVoodoo
Sophie Vo, Game Lead at Voodoo, joins Melissa Zeloof from ironSource and Joe Kim from GameMakers on LevelUp: Game Produc…
How to identify and evaluate new game projects
Conrad McGee-StocksUken Games
Conrad McGee-Stocks, Director of Growth at Uken Games, joins Melissa Zeloof from ironSource and Joe Kim from GameMakers.…
How game product and UA teams can work better together
Nebo Radovic, N3twork & Jon Lau, Smule
Nebojsa Radovic, Director of Performance Marketing at N3twork, and Jon Lau, Director of User Acquisition at Smule, join …
Why game growth is a loop and not a funnel
Yevgeny PeresironSource
Yevgeny Peres, VP Growth at ironSource, explains why game developers just look at growth as a funnel and not a loop, how…
How an indie developer reached #1 with nothing but bootstraps
Herdjie ZhouLucky Kat Studios
Herdjie Zhou, co-founder and CEO at Lucky Kat Studios, speaks about the process of building his own gaming studio and ho…