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Case Study
Amanotes boosts total installs with ironSource cross promotion solution
Amanotes, Magic Tiles 3
About Operating out of Vietnam, Amanotes is a fast growing app publisher with the mission to delight people with magica…
Case Study
Neon Play boosts ARPDAU using ironSource ad monetization A/B testing tool
Neon Play,
About Neon Play is a mobile games studio based in the United Kingdom. Their portfolio includes top-charting hits li…
Case Study
How Voodoo's Aquapark slid to the top using Playworks Studio
Voodoo, Aquapark
Voodoo’s hyper-casual title Aquapark slid and jumped its way to virality, being downloaded by over 100 million users g…
Case Study
How Moonee’s Square Bird reached #1 with the ironSource Growth Loop
Moonee, Square Bird
About Hyper-casual publisher Moonee was looking to grow their user base for Square Bird quickly and cost-effectively, m…
Case Study
Social Point drastically increases ARPDAU with ironSource 4x offerwall promotion
Social Point, Dragon City
About Social Point is a mobile gaming company based in Barcelona that develops action, social and strategy games. Th…
Case Study
Random Logic switches to ironSource mediation to access the platform's full product suite
Random Logic, Infinite Word Search
About Random Logic Games is a mobile games studio founded in Birmingham, Alabama. Their portfolio includes chart-toppi…
Case Study
LBC Studios boosts total ARPDAU 30% with ironSource offerwall
LBC Studios, Hempire
About LBC Studios is an independent game studio located in Vancouver, Canada.  They’re the indie developer and pu…
Case Study
How Dual Cat leveraged the Growth Loop to multiply revenue 10x
Dual Cat, Kitten Up
French games publisher Dual Cat saw the explosive growth of the hyper-casual genre and wanted a piece of the pie. With f…