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Case Study
ironSource quickly becomes top ad network for music streaming app Audiomack
Audiomack, Audiomack
Dave Edwards, VP of Revenue at Audiomack - a popular music app publisher - discusses their experience monetizing with th…
Case Study
LevelPlay for all: Metamoki increases ARPDAU 50% and Bagelcode grows revenue 30%
Metamoki, Idle Fishing Story, BagelCode, Club Vegas
ironSource is the first mediation platform to democratize in-app bidding by giving any developer access to the solution …
Case Study
Square Enix uses ironSource offerwall to increase ARPDAU 5x
Square Enix is a gaming company headquartered in Japan. Hiroki Fujimoto is the producer of WAR OF THE VISIONS FINAL FAN…
Case Study
Bombay Play boosts ARPDAU 20% with LevelPlay in-app bidding
Bombay Play, Card Party
Bombay Play is a Bangalore-based game studio with hits like Pokemon Tower Battle and 29. Abhas Saroha, co-founder at Bo…
Case Study
East Side Games increases ARPDAU 60% with LevelPlay in-app bidding
East Side Games, Bud Farm
East Side Games is a mobile games company based in Vancouver, Canada. Below, their Monetization Manager David Cooke exp…
Case Study
LBC Studios boosts ARPDAU 24% with LevelPlay in-app bidding 
LBC Studios, Hempire
LBC Studios is an independent game studio located in Vancouver, Canada and the developers and publisher behind the mobil…
Case Study
Big Huge Games boosts DomiNations' ARPDAU 3x-5x with ironSource special offerwall promotions
Big Huge Games, DomiNations
Big Huge Games is a game company based in Maryland, and the developers behind DomiNations, a mobile MMO combat strategy …
Case Study
How Amanotes increased ARPDAU 14% with LevelPlay in-app bidding
Amanotes, Dancing Road: Color Ball Run
Amanotes, based in Vietnam, is the number one music game publisher with over 20 apps that have surpassed an incredible 1…