The place for people who love making, growing, and of course playing mobile games. Hear from leaders in the industry on all things related to game design, development, and culture.
Blog
Can eSports expand the possibilities of hyper-casual monetization?
Reuben Lewis
As the hyper-casual games market matures, competition is increasing to the point where entering and surviving is becomin…
Blog
Here's what we discussed at Game Product Managers Forum in Helsinki, Finland
John Wright
Finnish game companies and game developers ironSource in partnership with Deconstructor of Fun recently hosted Game Pro…
Blog
Everything you need to know about acquiring investments in the gaming industry
Lauren Luz
Today, mobile games are experiencing growth at a remarkable pace, generating more revenue than ever before. From 2012 to…
Blog
Getting to know the game product manager and game developer scene in Vancouver
Kayla Clark
Game development companies in Vancouver Vancouver, BC has long been an attractive city for game studios - closely situa…
Blog
How eSports make money: Learning from Fornite game development and monetization
Reuben Lewis
In July 2019, 16 year-old Kyle “Bugha” Giersdorf turned up to a 24,000-seat stadium in New York, along with over 100…
Blog
Why ironSource’s cross promotion tool stands out from the market
Lauren Luz
The competition for users in today’s saturated market is fierce. Today, developers who are serious about turning their…
Blog
ironSource selected as a Singular Certified Partner in program launch
Lauren Luz
ironSource is excited to be an official partner in the initial launch of Singular’s Certified Partner Program. Singula…
Blog
The history of mobile gaming monetization
Julia Klayman
From premium to freemium to hyper-casual and beyond 2008-present The launch of the App Store in 2008 was as revolution…