The place for people who love making, growing, and of course playing mobile games. Hear from leaders in the industry on all things related to game design, development, and culture.
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What is user-level ad revenue?
ironSource’s User-Level Ad Revenue feature determines ad revenue on the user level, from any network.
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Are You in Love?
Want to acquire players who love you? Visit ironsrc.com/valentines to learn more.
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Mobile game growth strategy - Webinar
Yevgeny Peres, VP Growth, and Dan Greenberg, Chief Design Officer gave all the insights you need to successfully grow yo…
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The impact of in-game advertising with Jarkko Rajamäki - Gamefest 2018
Jarkko Rajamäki, VP Advertising at Rovio, discusses the impact of in-game advertising at Gamefest 2018.
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ironSource Rock: UA the holiday way
Celebrate the holidays with four user acquisition tips.
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Mobile gaming analysis, trends & predictions 2019 with Mishka Katkoff - Gamefest 2018
Mishka Katkoff, Founder of Deconstructor of Fun and Head of Studio at Rovio, discusses 2019 mobile gaming predictions at…
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So what happened at Gamefest 2018?
So what happened at Gamefest 2018? ironSource invited 120 mobile game leaders from 68 top-charting companies for three d…
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What's it like working with ironSource?
Industry leaders behind hit mobile games including Trivia Crack, Cut the Rope, Cookie Jam, and many more share why they …