The place for people who love making, growing, and of course playing mobile games. Hear from leaders in the industry on all things related to game design, development, and culture.
Case Study
Amanotes increases eCPM by 50% by switching to ironSource mediation
Amanotes, Amanotes
About Amanotes is an app publisher based out of Ho Chi Minh City, Vietnam. Their portfolio of games includes Magic Ti…
Blog
How will 5G impact the mobile gaming ecosystem?
Lauren Luz
When Google announced their latest product, Stadia, they quickly exclaimed “the future of gaming is not a box, it’s …
Blog
How will blockchain and cryptocurrency impact mobile gaming?
Lauren Luz
While some would argue blockchain and cryptocurrency technology is causing the demise of banking as we know it, when it …
Case Study
ZeptoLab doubles revenue with ironSource auto-optimization algorithm
ZeptoLab, Cut the Rope
About ZeptoLab was founded in 2010 and is based in Barcelona, Spain. To date, ZeptoLab has more than a billion download…
Blog
Three monetization A/B tests every game developer should try out
Lauren Luz
With ironSource’s monetization A/B testing tool, developers can test different monetization strategies and compare res…
Blog
ironSource ranks number 3 on the AppsFlyer mobile app market research report
Lauren Luz
Twice a year, AppsFlyer - a leading mobile attribution company - releases their industry standard Performance Index, a m…
Video
What is monetization A/B testing?
Take the guesswork out of your monetization strategy. Now you can test different ad monetization strategies and know wit…
Case Study
Nexon increases IPM by 50% with ironSource soft launch
Nexon M, Battlejack
About Nexon M is the San Francisco division of Korea's largest mobile gaming company, NEXON. Nexon M's portfolio inclu…