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Here's what we discussed at Game Product Managers Forum in Helsinki
John Wright
ironSource in partnership with Deconstructor of Fun recently hosted Game Product Managers (GPM) Forum in Helsinki, Finla…
Everything you need to know about acquiring investments in the gaming industry
Lauren Luz
Today, mobile games are experiencing growth at a remarkable pace, generating more revenue than ever before. From 2012 to…
Case Study
How Dual Cat leveraged the Growth Loop to multiply revenue 10x
Dual Cat, Kitten Up
French games publisher Dual Cat saw the explosive growth of the hyper-casual genre and wanted a piece of the pie. With f…
How to identify and evaluate new game projects
Conrad McGee-StocksUken Games
Conrad McGee-Stocks, Director of Growth at Uken Games, joins Melissa Zeloof from ironSource and Joe Kim from GameMakers.…
Getting to know the game product manager and game developer scene in Vancouver
Kayla Clark
Game development companies in Vancouver Vancouver, BC has long been an attractive city for game studios - closely situa…
Case Study
Lucky Kat increases ARPDAU by 50% with ironSource ad monetization A/B testing tool
Lucky Kat, Nom Plant
About Founded by two brothers, Lucky Kat Studios is a gaming studio based in the Netherlands. Their portfolio inclu…
How game product and UA teams can work better together
Nebo Radovic, N3twork & Jon Lau, Smule
Nebojsa Radovic, Director of Performance Marketing at N3twork, and Jon Lau, Director of User Acquisition at Smule, join …
9 most common mistakes made by game developers
Jasmine Cohen
Learn what not to do when growing your game