Gaming is a multi-billion dollar industry – but what goes into making the world’s most popular games?
Join us as we get the insider perspective from titans of the gaming world – including Zeptolab, Playrix, Nexon and Kongregate, the makers behind wildly popular games Cut the Rope, Gardenscapes, Battlejack and Adventure Capitalist – to hear how they design, develop, monetize and market their games.
The Monetization and Marketing Loop
Jeff Gurian, VP Monetization and Marketing at Kongregate
Mishka Katkoff, Director of Product Management at Rovio & Founder of Deconstructor of Fun Blog
Bridging East and West in Gaming
Warren Woodward, Director of UA at Nexon
Building Great Game Communities
Nir Miretzky, Chairman of GameIs
Company Culture as a Business Imperative in Gaming
Erin O’brien, Head of Culture at Gram Games
Gaming for Good
Carissa Gonzalez, User Acquisition Manager at Pixelberry
Balancing Ad Monetization with User Experience
Jane Anderson, Head of Ad Monetization at Zeptolab
The Secret to Designing Great Playable Ads
Dan Greenberg, Chief Design Officer at ironSource
Top app developers share their best practices on the ironSource blog
Artur Grigorjan, Head of Growth Marketing at Playrix, tells app developers how they can ace user acquisition and find great users in the face of rising costs.
Linh Tijan, Senior Marketing Manager at Kongregate, shares tips and tricks for nailing creative optimization, no matter the budget or size.
Warren Woodward, Director of UA at Nexon M, lists best practices for soft launching mobile games, and what it takes to get apps ready for a worldwide launch.
Game industry leaders weigh in on programmatic mediation
In app programmatic mediation is taking the app monetization industry by storm. Check out what game industry leaders at GDC had to say about programmatic ads and where they see this going in 2018 and beyond.
Game industry leaders discuss highlights from GDC 2018
Hear what game industry leaders from LBC Studios, Tapps Games, Sega, Gazeus, Super Awesome and more had to say about top trends they saw at GDC this year, and what we can expect to see in the rest of 2018. Watch now!
Game industry leaders weigh in on 2018 trends
Check out what game industry leaders like Zeptolab, Fluffy Fairy Games, Playrix and Halfbrick had to say about where the game industry is going in 2018.
Learn why LTV is a critical metric to measure overall app success and how it can help you maximize your revenue.
Learn why playable ads are the hottest ad unit out there, and how they can help you increase your revenue.
Learn how mobile ad mediation helps app developers increase their revenue.
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