The place for people who love making, growing, and of course playing mobile games. Hear from leaders in the industry on all things related to game design, development, and culture.
Case Study
LBC Studio, LevelPlay 인앱 비딩으로 ARPDAU 24% 증가
LBC Studios, Hempire
LBC Studios는 캐나다 밴쿠버에 있는 독립 게임 스튜디오로 모바일 게임 Hempire 개발사이자 퍼…
Unearthing the next generation of gaming unicorns
Eitan ReiselVGames
Eitan Reisel, former lead in Google’s gaming division and founder of VGames, an investment firm focused specifically o…
How to optimize playable ad performance
Jasmine Cohen
Get the full guide on developing, designing, and optimizing playable ads
인앱 비딩의 세계: Facebook Audience Network와의 Q&A
Amit Bhojwani
레벨플레이 인앱 비딩에 Facebook Audience Network가 확대되었다는 발표 이후 Facebook Audience Network…
Case Study
Pixel Federation, LevelPlay의 인앱 비딩과 Facebook Audience Network로 ARPDAU 11% 상승
Pixel Federation, Train Station 2
Pixel Federation은 슬로바키아에 있는 모바일 무료 게임 개발사로 8만회 이상의 다운로드를 기…
The ultimate offerwall guide
Jasmine Cohen
Get in-depth insight into benefits, best practices, and benchmarks for the offerwall
Case Study
Ruby Labs, 아이언소스를 통해 라이프스타일 앱의 설치수와 D7 ROAS 대폭 증가
Ruby Labs, Astrology & Palmistry Coach
Ruby Labs는 영국의 모바일 앱 기업이며, 개발한 Astrology & Palmistry Coach 앱은 앱스토어 라이프 …
How to build the ultimate hybrid bidding waterfall
Nimrod Zuta, ironSource and Marc Milowski, Facebook Audience Network and Rahul Ravindranath, Amanotes
Learn tried and tested strategies for improving monetization performance with in-app bidding