The place for people who love making, growing, and of course playing mobile games. Hear from leaders in the industry on all things related to game design, development, and culture.
ironSource welcomes Facebook Audience Network to LevelPlay in-app bidding
Jasmine Cohen
ironSource is excited to announce the addition of Facebook Audience Network to the demand sources supported by our in-ap…
Case Study Group significantly boosts ROI with ironSource ad revenue measurement tool
Mail.Ru Group, Left to Survive
About Group uses ironSource mediation for the games it develops and publishes for mobile, PC, and consoles. Mai…
Breaking down the Growth Loop, Step 3: Optimizing monetization and maximizing LTV
Yevgeny PeresironSource
In the fourth episode of our Growth Loop mini-series, Yevgeny Peres, VP Growth at ironSource, breaks down step 3 of the …
How to run multiple credit offerwall promotions that boost revenue and retention
Reuben Lewis
Multiple credit offerwall promotions, or special promotions, are a great way to boost revenue for publishers, and for ad…
Playstudio's Maria Perov talks tips and key KPIs for user acquisition managers
Maria Perov
ironSource recently spoke with our partner Maria Perov, User Acquisition Manager at Playstudios, to hear her thoughts on…
How Kongregate uses the offerwall to boost IAPs, retention, and ad revenue
Justin Norman, ironSourceand Matt Brown, Kongregate
Learn how to boost retention, IAPs, and ad revenue with offerwalls from one of the most successful offerwall publishers to date - Kongregate.
3 tips to scale your offerwall campaigns and increase profit
Jasmine Cohen
Running offerwall ad campaigns is a surefire way to acquire high-quality users cost-effectively. Offerwalls function as…
What's next for RPG? Netmarble weighs in
ironSource sat down with the growth team at Netmarble to hear their thoughts on the future of role-playing games, tips f…